Post by AnT on Jan 13, 2013 23:43:08 GMT -5
Behold, the travel merchant. Since he heard about this special event in the Battle Frontier, and many people took the opportunity to open shop, like food, and stuff, he had to take the chance. Sadly, his stock was rather limited.
"Ah!!" she gasped, when she browsed the merchandise. Thunderbolt...the very thing she really needed for Rai. Though Water Gun was a weak attack, she needed a water attack for Chaos. It'll have to do. "I'll take them!!" she cried, slapping her bank card on the kart counter.
¥31000 paid
And she was off.
GV-TM 24: Thunderbolt- (Sp Pow/Electric) Adds 7 to Sp Pow this turn. Has a 10% chance of paralyzing the target. ¥30000 GIII-TM 09: Bullet Seed - (Power/Grass) Roll a 5-sided dice. That's how many Power dices you can roll. But each damage always does 3 (super-effective and type resistance included). ¥1000 GI-TM 12: Water Gun: (Sp Pow/Water) Adds 1 this turn. ¥1000 GII-TM 46: Thief: (Power/Dark)Thief inflicts damage and steals the target's held item if it is holding any. If the target is not holding an item or the user is already holding an item, Thief only inflicts damage and will not be able to steal an item. Held mail cannot be stolen. ¥1000 GI-TM 34 Bide: (Power/Normal) The user cannot use Speed for two turns. During those turns, add damage the user takes to Power. Afterwards, Bide will do damage equal to the damage received during the idling period. ¥1000 G3-TM12 Taunt: (Dark) Instantly forces the target to use attack moved only. However, you must roll a 4-sided dice to see how many turns this lasts. ¥1000 |
"Ah!!" she gasped, when she browsed the merchandise. Thunderbolt...the very thing she really needed for Rai. Though Water Gun was a weak attack, she needed a water attack for Chaos. It'll have to do. "I'll take them!!" she cried, slapping her bank card on the kart counter.
¥31000 paid
And she was off.